C3 3F 01 - PlayerShopSetItemPriceResponse (by server)
Is sent when
The player requested to set a price for an item of the players shop.
Causes the following actions on the client side
The item gets a price on the user interface.
Structure
Index | Length | Data Type | Value | Description |
---|---|---|---|---|
0 | 1 | Byte | 0xC3 | Packet type |
1 | 1 | Byte | 6 | Packet header - length of the packet |
2 | 1 | Byte | 0x3F | Packet header - packet type identifier |
3 | 1 | Byte | 0x01 | Packet header - sub packet type identifier |
5 | 1 | Byte | InventorySlot | |
4 | 1 | ItemPriceSetResult | Result |
ItemPriceSetResult Enum
Describes the possible results of setting an item price in a player shop.
Value | Name | Description |
---|---|---|
0 | Failed | Failed, e.g. because the shop feature is deactivated |
1 | Success | The price has been set successfully |
2 | ItemSlotOutOfRange | Failed because the item slot was out of range |
3 | ItemNotFound | Failed because the item could not be found |
4 | PriceNegative | Failed because the price was negative |
5 | ItemIsBlocked | Failed because the item is blocked |
6 | CharacterLevelTooLow | Failed because the character level is too low (below level 6) |