OpenMU

This project aims to create an easy to use, extendable and customizable server for a MMORPG called "MU Online".

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C3 1E - AreaSkillAnimation (by server)

Is sent when

An object performs a skill which has effect on an area.

Causes the following actions on the client side

The animation is shown on the user interface.

Structure

Index Length Data Type Value Description
0 1 Byte 0xC3 Packet type
1 1 Byte 10 Packet header - length of the packet
2 1 Byte 0x1E Packet header - packet type identifier
3 2 ShortBigEndian   SkillId
5 2 ShortBigEndian   PlayerId
7 1 Byte   PointX
8 1 Byte   PointY
9 1 Byte   Rotation