OpenMU

This project aims to create an easy to use, extendable and customizable server for a MMORPG called "MU Online".

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C3 16 - ExperienceGainedExtended (by server)

Is sent when

A player gained experience.

Causes the following actions on the client side

The experience is added to the experience counter and bar.

Structure

Index Length Data Type Value Description
0 1 Byte 0xC3 Packet type
1 1 Byte 16 Packet header - length of the packet
2 1 Byte 0x16 Packet header - packet type identifier
3 1 AddResult   Type
4 4 IntegerLittleEndian   AddedExperience
8 4 IntegerLittleEndian   DamageOfLastHit
12 2 ShortLittleEndian   KilledObjectId
14 2 ShortLittleEndian   KillerObjectId

AddResult Enum

Defines the result and type of experience which is added.

Value Name Description
0 Undefined Undefined, no experience is added.
1 Normal The normal experience is added.
2 Master The master experience is added.
16 MaxLevelReached The maximum level has been reached, no experience is added.
32 MaxMasterLevelReached The maximum master level has been reached, no master experience is added.
33 MonsterLevelTooLowForMasterExperience The monster level is too low for master experience, no master experience is added.