OpenMU

This project aims to create an easy to use, extendable and customizable server for a MMORPG called "MU Online".

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C2 F4 06 - ServerListResponse (by server)

Is sent when

This packet is sent by the server after the client requested the current server list.

Causes the following actions on the client side

The client shows the available servers with their load information.

Structure

Index Length Data Type Value Description
0 1 Byte 0xC2 Packet type
1 2 Short   Packet header - length of the packet
3 1 Byte 0xF4 Packet header - packet type identifier
4 1 Byte 0x06 Packet header - sub packet type identifier
5 2 ShortBigEndian   ServerCount
7 ServerLoadInfo.Length * Array of ServerLoadInfo   Servers

ServerLoadInfo Structure

Contains the id and the load of a server.

Length: 4 Bytes

Index Length Data Type Value Description
0 2 ShortLittleEndian   ServerId
2 1 Byte   LoadPercentage