C2 F3 53 - MasterSkillList (by server)
Is sent when
Usually after entering the game with a master character.
Causes the following actions on the client side
The data is available in the master skill tree.
Structure
| Index | Length | Data Type | Value | Description |
|---|---|---|---|---|
| 0 | 1 | Byte | 0xC2 | Packet type |
| 1 | 2 | Short | Packet header - length of the packet | |
| 3 | 1 | Byte | 0xF3 | Packet header - packet type identifier |
| 4 | 1 | Byte | 0x53 | Packet header - sub packet type identifier |
| 8 | 4 | IntegerLittleEndian | MasterSkillCount | |
| 12 | MasterSkillEntry.Length * MasterSkillCount | Array of MasterSkillEntry | Skills |
MasterSkillEntry Structure
An entry in the master skill list.
Length: 12 Bytes
| Index | Length | Data Type | Value | Description |
|---|---|---|---|---|
| 0 | 1 | Byte | MasterSkillIndex; The index of the master skill on the clients master skill tree for the given character class. | |
| 1 | 1 | Byte | Level | |
| 4 | 4 | Float | DisplayValue | |
| 8 | 4 | Float | DisplayValueOfNextLevel |