OpenMU

This project aims to create an easy to use, extendable and customizable server for a MMORPG called "MU Online".

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C2 B6 - CastleSiegeMiniMapPlayerPositions (by server)

Is sent when

The server sends same-side player positions to a Castle Siege mini-map requester.

Causes the following actions on the client side

The client updates the mini map with the player positions.

Structure

Index Length Data Type Value Description
0 1 Byte 0xC2 Packet type
1 2 Short   Packet header - length of the packet
3 1 Byte 0xB6 Packet header - packet type identifier
4 4 IntegerLittleEndian   PlayerCount
8 MiniMapPlayerPosition.Length * PlayerCount Array of MiniMapPlayerPosition   Players

MiniMapPlayerPosition Structure

The position of one player on the mini map.

Length: 2 Bytes

Index Length Data Type Value Description
0 1 Byte   PositionX
1 1 Byte   PositionY