OpenMU

This project aims to create an easy to use, extendable and customizable server for a MMORPG called "MU Online".

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C2 B6 - CastleSiegeMiniMapPlayerPositions (by server)

Is sent when

The server pushes same-side player positions to an online Castle Siege alliance master, on a periodic timer while the siege is active.

Causes the following actions on the client side

The client updates the mini map with the player positions.

Structure

Index Length Data Type Value Description
0 1 Byte 0xC2 Packet type
1 2 Short   Packet header - length of the packet
3 1 Byte 0xB6 Packet header - packet type identifier
4 4 IntegerLittleEndian   PlayerCount
8 MiniMapPlayerPosition.Length * PlayerCount Array of MiniMapPlayerPosition   Players

MiniMapPlayerPosition Structure

The position of one player on the mini map.

Length: 2 Bytes

Index Length Data Type Value Description
0 1 Byte   PositionX
1 1 Byte   PositionY