C2 B4 - CastleSiegeRegisteredGuildList (by server)
Is sent when
After the guild master requested the list of guilds registered for the next siege.
Causes the following actions on the client side
The client shows the list of registered guilds and their mark counts.
Structure
| Index | Length | Data Type | Value | Description |
|---|---|---|---|---|
| 0 | 1 | Byte | 0xC2 | Packet type |
| 1 | 2 | Short | Packet header - length of the packet | |
| 3 | 1 | Byte | 0xB4 | Packet header - packet type identifier |
| 4 | 1 | Byte | Result | |
| 5 | 4 | IntegerLittleEndian | GuildCount | |
| 9 | RegisteredGuildEntry.Length * GuildCount | Array of RegisteredGuildEntry | Guilds |
RegisteredGuildEntry Structure
Information about one guild registered for the next castle siege.
Length: 14 Bytes
| Index | Length | Data Type | Value | Description |
|---|---|---|---|---|
| 0 | 8 | String | GuildName | |
| 8 | 4 | IntegerBigEndian | GuildMarkCount | |
| 12 | 1 | Boolean | IsGivingUp | |
| 13 | 1 | Byte | SequenceNumber |