OpenMU

This project aims to create an easy to use, extendable and customizable server for a MMORPG called "MU Online".

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C2 B4 - CastleSiegeRegisteredGuildList (by server)

Is sent when

After the guild master requested the list of guilds registered for the next siege.

Causes the following actions on the client side

The client shows the list of registered guilds and their mark counts.

Structure

Index Length Data Type Value Description
0 1 Byte 0xC2 Packet type
1 2 Short   Packet header - length of the packet
3 1 Byte 0xB4 Packet header - packet type identifier
4 1 Byte   Result
5 4 IntegerLittleEndian   GuildCount
9 RegisteredGuildEntry.Length * GuildCount Array of RegisteredGuildEntry   Guilds

RegisteredGuildEntry Structure

Information about one guild registered for the next castle siege.

Length: 14 Bytes

Index Length Data Type Value Description
0 8 String   GuildName
8 4 IntegerBigEndian   GuildMarkCount
12 1 Boolean   IsGivingUp
13 1 Byte   SequenceNumber