OpenMU

This project aims to create an easy to use, extendable and customizable server for a MMORPG called "MU Online".

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C2 67 - GuildUnionViewportInfo (by server)

Is sent when

After players of a guild union came into view or the union relationship changed.

Causes the following actions on the client side

The client updates the union name and relationship of the players.

Structure

Index Length Data Type Value Description
0 1 Byte 0xC2 Packet type
1 2 Short   Packet header - length of the packet
3 1 Byte 0x67 Packet header - packet type identifier
4 1 Byte   PlayerCount
5 UnionPlayerInfo.Length * PlayerCount Array of UnionPlayerInfo   Players

UnionPlayerInfo Structure

The union information of a player.

Length: 20 Bytes

Index Length Data Type Value Description
0 2 ShortBigEndian   PlayerId
4 4 IntegerLittleEndian   GuildId
8 1 Byte   Relationship
9 8 String   UnionName