OpenMU

This project aims to create an easy to use, extendable and customizable server for a MMORPG called "MU Online".

View on GitHub

C2 5B - AssignCharacterToGuild075 (by server)

Is sent when

The server wants to visibly assign a player to a guild, e.g. when two players met each other and one of them is a guild member.

Causes the following actions on the client side

The players which belong to the guild are shown as guild players. If the game client doesn’t met a player of this guild yet, it will send another request to get the guild information.

Structure

Index Length Data Type Value Description
0 1 Byte 0xC2 Packet type
1 2 Short   Packet header - length of the packet
3 1 Byte 0x5B Packet header - packet type identifier
4 1 Byte   PlayerCount
5 GuildMemberRelation.Length * PlayerCount Array of GuildMemberRelation   Members

GuildMemberRelation Structure

Relation between a guild and a member.

Length: 4 Bytes

Index Length Data Type Value Description
0 2 ShortBigEndian   PlayerId
2 2 ShortBigEndian   GuildId