OpenMU

This project aims to create an easy to use, extendable and customizable server for a MMORPG called "MU Online".

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C2 52 - GuildList (by server)

Is sent when

After a game client requested the list of players of his guild, which is usually the case when the player opens the guild dialog at the game client.

Causes the following actions on the client side

The list of player is available at the client.

Structure

Index Length Data Type Value Description
0 1 Byte 0xC2 Packet type
1 2 Short   Packet header - length of the packet
3 1 Byte 0x52 Packet header - packet type identifier
4 1 Boolean   IsInGuild
5 1 Byte   GuildMemberCount
8 4 IntegerLittleEndian   TotalScore
12 1 Byte   CurrentScore
13 8 String   RivalGuildName
24 GuildMember.Length * GuildMemberCount Array of GuildMember   Members

GuildMember Structure

Contains the data of one guild member.

Length: 13 Bytes

Index Length Data Type Value Description
0 10 String   Name
10 1 Byte   ServerId
11 1 Byte   ServerId2
12 1 GuildMemberRole   Role

GuildMemberRole Enum

Defines the role of a guild member.

Value Name Description
0 NormalMember The member is a normal member without special rights.
32 BattleMaster The member is a battle master.
128 GuildMaster The member is the guild master.
255 Undefined The character is not a member, therefore the role is undefined.