OpenMU

This project aims to create an easy to use, extendable and customizable server for a MMORPG called "MU Online".

View on GitHub

C2 2F - MoneyDroppedExtended (by server)

Is sent when

Money dropped on the ground.

Causes the following actions on the client side

The client adds the money to the ground.

Structure

Index Length Data Type Value Description
0 1 Byte 0xC2 Packet type
1 2 Short 12 Packet header - length of the packet
3 1 Byte 0x2F Packet header - packet type identifier
3 1 Boolean   IsFreshDrop; If this flag is set, the money is added to the map with an animation and sound. Otherwise, it’s just added like it was already on the ground before.
4 2 ShortLittleEndian   Id
6 1 Byte   PositionX
7 1 Byte   PositionY
8 4 IntegerLittleEndian   Amount