OpenMU

This project aims to create an easy to use, extendable and customizable server for a MMORPG called "MU Online".

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C2 20 - MoneyDropped (by server)

Is sent when

Money dropped on the ground.

Causes the following actions on the client side

The client adds the money to the ground.

Structure

Index Length Data Type Value Description
0 1 Byte 0xC2 Packet type
1 2 Short 21 Packet header - length of the packet
3 1 Byte 0x20 Packet header - packet type identifier
4 1 Byte 1 ItemCount
5 2 ShortBigEndian   Id
5 « 7 1 bit Boolean   IsFreshDrop; If this flag is set, the money is added to the map with an animation and sound. Otherwise it’s just added like it was already on the ground before.
7 1 Byte   PositionX
8 1 Byte   PositionY
9 1 Byte 15 MoneyNumber
10 4 IntegerLittleEndian   Amount
14 1 Byte 14 MoneyGroup