C2 1F - AddSummonedMonstersToScope075 (by server)
Is sent when
One or more summoned monsters got into the observed scope of the player.
Causes the following actions on the client side
The client adds the monsters to the shown map.
Structure
Index | Length | Data Type | Value | Description |
---|---|---|---|---|
0 | 1 | Byte | 0xC2 | Packet type |
1 | 2 | Short | Packet header - length of the packet | |
3 | 1 | Byte | 0x1F | Packet header - packet type identifier |
4 | 1 | Byte | MonsterCount | |
5 | SummonedMonsterData.Length * MonsterCount | Array of SummonedMonsterData | SummonedMonsters |
SummonedMonsterData Structure
Contains the data of an NPC.
Length: 19 Bytes
Index | Length | Data Type | Value | Description |
---|---|---|---|---|
0 | 2 | ShortBigEndian | Id | |
2 | 1 | Byte | TypeNumber | |
3 « 0 | 1 bit | Boolean | IsPoisoned | |
3 « 1 | 1 bit | Boolean | IsIced | |
3 « 2 | 1 bit | Boolean | IsDamageBuffed | |
3 « 3 | 1 bit | Boolean | IsDefenseBuffed | |
4 | 1 | Byte | CurrentPositionX | |
5 | 1 | Byte | CurrentPositionY | |
6 | 1 | Byte | TargetPositionX | |
7 | 1 | Byte | TargetPositionY | |
8 | 4 bit | Byte | Rotation | |
9 | 10 | String | OwnerCharacterName |