OpenMU

This project aims to create an easy to use, extendable and customizable server for a MMORPG called "MU Online".

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C1 F6 0A - AvailableQuests (by server)

Is sent when

After the game client requested the list of available quests through an NPC dialog.

Causes the following actions on the client side

The client shows the available quests for the currently interacting NPC.

Structure

Index Length Data Type Value Description
0 1 Byte 0xC1 Packet type
1 1 Byte   Packet header - length of the packet
2 1 Byte 0xF6 Packet header - packet type identifier
3 1 Byte 0x0A Packet header - sub packet type identifier
4 2 ShortLittleEndian   QuestNpcNumber
6 2 ShortLittleEndian   QuestCount
8 QuestIdentification.Length * QuestCount Array of QuestIdentification   Quests

QuestIdentification Structure

Defines the information which identifies a quest.

Length: 4 Bytes

Index Length Data Type Value Description
0 2 ShortLittleEndian   Number
2 2 ShortLittleEndian   Group