OpenMU

This project aims to create an easy to use, extendable and customizable server for a MMORPG called "MU Online".

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C1 F4 03 - ConnectionInfo (by server)

Is sent when

This packet is sent by the server after the client requested the connection information of a server. This happens after the user clicked on a server.

Causes the following actions on the client side

The client will try to connect to the server with the specified information.

Structure

Index Length Data Type Value Description
0 1 Byte 0xC1 Packet type
1 1 Byte 22 Packet header - length of the packet
2 1 Byte 0xF4 Packet header - packet type identifier
3 1 Byte 0x03 Packet header - sub packet type identifier
4 16 String   IpAddress
20 2 ShortLittleEndian   Port