OpenMU

This project aims to create an easy to use, extendable and customizable server for a MMORPG called "MU Online".

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C1 F3 52 - MasterSkillLevelUpdate (by server)

Is sent when

After a master skill level has been changed (usually increased).

Causes the following actions on the client side

The level is updated in the master skill tree.

Structure

Index Length Data Type Value Description
0 1 Byte 0xC1 Packet type
1 1 Byte 28 Packet header - length of the packet
2 1 Byte 0xF3 Packet header - packet type identifier
3 1 Byte 0x52 Packet header - sub packet type identifier
4 1 Boolean   Success
6 2 ShortLittleEndian   MasterLevelUpPoints
8 1 Byte   MasterSkillIndex; The index of the master skill on the clients master skill tree for the given character class.
12 2 ShortLittleEndian   MasterSkillNumber
16 1 Byte   Level
20 4 Float   DisplayValue
24 4 Float   DisplayValueOfNextLevel