C1 F3 52 - AddMasterSkillPoint (by client)
Is sent when
The player wants to add or increase the level of a specific master skill of the master skill tree.
Causes the following actions on the server side
Adds or increases the master skill level of the specified skill, if the character is allowed to do that. A response is sent back to the client.
Structure
Index | Length | Data Type | Value | Description |
---|---|---|---|---|
0 | 1 | Byte | 0xC1 | Packet type |
1 | 1 | Byte | 6 | Packet header - length of the packet |
2 | 1 | Byte | 0xF3 | Packet header - packet type identifier |
3 | 1 | Byte | 0x52 | Packet header - sub packet type identifier |
4 | 2 | ShortLittleEndian | SkillId |