C1 F3 30 - SaveKeyConfiguration (by client)
Is sent when
When leaving the game world with a character.
Causes the following actions on the server side
The server saves this configuration in its database.
Structure
Index | Length | Data Type | Value | Description |
---|---|---|---|---|
0 | 1 | Byte | 0xC1 | Packet type |
1 | 1 | Byte | Packet header - length of the packet | |
2 | 1 | Byte | 0xF3 | Packet header - packet type identifier |
3 | 1 | Byte | 0x30 | Packet header - sub packet type identifier |
4 | Binary | Configuration; The binary data of the key configuration |