OpenMU

This project aims to create an easy to use, extendable and customizable server for a MMORPG called "MU Online".

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C1 F3 24 - SoccerMatchResult (by server)

Is sent when

After a battle soccer match ended.

Causes the following actions on the client side

The client shows the result.

Structure

Index Length Data Type Value Description
0 1 Byte 0xC1 Packet type
1 1 Byte 30 Packet header - length of the packet
2 1 Byte 0xF3 Packet header - packet type identifier
3 1 Byte 0x24 Packet header - sub packet type identifier
4 1 Byte   Type
5 10 String   Team1Name
16 2 ShortLittleEndian   Team1Score
18 10 String   Team2Name
28 2 ShortLittleEndian   Team2Score