OpenMU

This project aims to create an easy to use, extendable and customizable server for a MMORPG called "MU Online".

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C1 F3 23 - GuildSoccerScoreUpdate (by server)

Is sent when

Whenever the score of the soccer game changed, and at the beginning of the match.

Causes the following actions on the client side

The score is updated on the user interface.

Structure

Index Length Data Type Value Description
0 1 Byte 0xC1 Packet type
1 1 Byte 22 Packet header - length of the packet
2 1 Byte 0xF3 Packet header - packet type identifier
3 1 Byte 0x23 Packet header - sub packet type identifier
4 8 String   RedTeamName
12 1 Byte   RedTeamGoals
13 8 String   BlueTeamName
21 1 Byte   BlueTeamGoals