OpenMU

This project aims to create an easy to use, extendable and customizable server for a MMORPG called "MU Online".

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C1 F3 15 - CharacterFocused (by server)

Is sent when

After the client focused the character successfully on the server side.

Causes the following actions on the client side

The client highlights the focused character.

Structure

Index Length Data Type Value Description
0 1 Byte 0xC1 Packet type
1 1 Byte 15 Packet header - length of the packet
2 1 Byte 0xF3 Packet header - packet type identifier
3 1 Byte 0x15 Packet header - sub packet type identifier
4 10 String   CharacterName