C1 F3 13 - PlayerEquipment (by server)
Is sent when
After the equipment of a player in the viewport changed.
Causes the following actions on the client side
The client updates the appearance of the player.
Structure
| Index | Length | Data Type | Value | Description |
|---|---|---|---|---|
| 0 | 1 | Byte | 0xC1 | Packet type |
| 1 | 1 | Byte | 24 | Packet header - length of the packet |
| 2 | 1 | Byte | 0xF3 | Packet header - packet type identifier |
| 3 | 1 | Byte | 0x13 | Packet header - sub packet type identifier |
| 4 | 2 | ShortBigEndian | PlayerId | |
| 6 | 18 | Binary | Appearance; Same encoding as the appearance in the character list; the first (class) byte is not evaluated. |