OpenMU

This project aims to create an easy to use, extendable and customizable server for a MMORPG called "MU Online".

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C1 F3 07 - PoisonDamage (by server)

Is sent when

The character got damaged by being poisoned on old client versions.

Causes the following actions on the client side

Removes the damage from the health without showing a damage number.

Structure

Index Length Data Type Value Description
0 1 Byte 0xC1 Packet type
1 1 Byte 8 Packet header - length of the packet
2 1 Byte 0xF3 Packet header - packet type identifier
3 1 Byte 0x07 Packet header - sub packet type identifier
4 2 ShortBigEndian   HealthDamage
6 2 ShortBigEndian   CurrentShield