C1 F3 06 - IncreaseCharacterStatPoint (by client)
Is sent when
The player decides to add a stat point to a specific stat type, by pressing a plus-button in the character info menu.
Causes the following actions on the server side
The server checks if a level-up-point is available. If yes, it adds the point to the specified stat type. It sends a response back to the client.
Structure
Index | Length | Data Type | Value | Description |
---|---|---|---|---|
0 | 1 | Byte | 0xC1 | Packet type |
1 | 1 | Byte | 5 | Packet header - length of the packet |
2 | 1 | Byte | 0xF3 | Packet header - packet type identifier |
3 | 1 | Byte | 0x06 | Packet header - sub packet type identifier |
4 | 1 | CharacterStatAttribute | StatType |
CharacterStatAttribute Enum
Defines the type of a character stat attribute.
Value | Name | Description |
---|---|---|
0 | Strength | The strength attribute. |
1 | Agility | The agility attribute. |
2 | Vitality | The vitality attribute. |
3 | Energy | The energy attribute. |
4 | Leadership | The leadership attribute. |