OpenMU

This project aims to create an easy to use, extendable and customizable server for a MMORPG called "MU Online".

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C1 F3 06 - IncreaseCharacterStatPoint (by client)

Is sent when

The player decides to add a stat point to a specific stat type, by pressing a plus-button in the character info menu.

Causes the following actions on the server side

The server checks if a level-up-point is available. If yes, it adds the point to the specified stat type. It sends a response back to the client.

Structure

Index Length Data Type Value Description
0 1 Byte 0xC1 Packet type
1 1 Byte 5 Packet header - length of the packet
2 1 Byte 0xF3 Packet header - packet type identifier
3 1 Byte 0x06 Packet header - sub packet type identifier
4 1 CharacterStatAttribute   StatType

CharacterStatAttribute Enum

Defines the type of a character stat attribute.

Value Name Description
0 Strength The strength attribute.
1 Agility The agility attribute.
2 Vitality The vitality attribute.
3 Energy The energy attribute.
4 Leadership The leadership attribute.