C1 F3 06 - CharacterStatIncreaseResponse (by server)
Is sent when
After the server processed a character stat increase request packet.
Causes the following actions on the client side
If it was successful, adds a point to the requested stat type.
Structure
Index | Length | Data Type | Value | Description |
---|---|---|---|---|
0 | 1 | Byte | 0xC1 | Packet type |
1 | 1 | Byte | 12 | Packet header - length of the packet |
2 | 1 | Byte | 0xF3 | Packet header - packet type identifier |
3 | 1 | Byte | 0x06 | Packet header - sub packet type identifier |
4 « 4 | 1 bit | Boolean | Success | |
4 | 4 bit | CharacterStatAttribute | Attribute | |
6 | 2 | ShortLittleEndian | UpdatedDependentMaximumStat | |
8 | 2 | ShortLittleEndian | UpdatedMaximumShield | |
10 | 2 | ShortLittleEndian | UpdatedMaximumAbility |
CharacterStatAttribute Enum
Defines the type of a character stat attribute.
Value | Name | Description |
---|---|---|
0 | Strength | The strength attribute. |
1 | Agility | The agility attribute. |
2 | Vitality | The vitality attribute. |
3 | Energy | The energy attribute. |
4 | Leadership | The leadership attribute. |