C1 F3 06 - CharacterStatIncreaseResponseExtended (by server)
Is sent when
After the server processed a character stat increase request packet.
Causes the following actions on the client side
If it was successful, adds a point to the requested stat type.
Structure
| Index | Length | Data Type | Value | Description |
|---|---|---|---|---|
| 0 | 1 | Byte | 0xC1 | Packet type |
| 1 | 1 | Byte | 24 | Packet header - length of the packet |
| 2 | 1 | Byte | 0xF3 | Packet header - packet type identifier |
| 3 | 1 | Byte | 0x06 | Packet header - sub packet type identifier |
| 4 | 1 | CharacterStatAttribute | Attribute | |
| 6 | 2 | ShortLittleEndian | AddedAmount | |
| 8 | 4 | IntegerLittleEndian | UpdatedMaximumHealth | |
| 12 | 4 | IntegerLittleEndian | UpdatedMaximumMana | |
| 16 | 4 | IntegerLittleEndian | UpdatedMaximumShield | |
| 20 | 4 | IntegerLittleEndian | UpdatedMaximumAbility |
CharacterStatAttribute Enum
Defines the type of a character stat attribute.
| Value | Name | Description |
|---|---|---|
| 0 | Strength | The strength attribute. |
| 1 | Agility | The agility attribute. |
| 2 | Vitality | The vitality attribute. |
| 3 | Energy | The energy attribute. |
| 4 | Leadership | The leadership attribute. |