OpenMU

This project aims to create an easy to use, extendable and customizable server for a MMORPG called "MU Online".

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C1 F3 03 - SelectCharacter (by client)

Is sent when

The player selects a character to enter the game world on the character selection screen.

Causes the following actions on the server side

The player joins the game world with the specified character.

Structure

Index Length Data Type Value Description
0 1 Byte 0xC1 Packet type
1 1 Byte 14 Packet header - length of the packet
2 1 Byte 0xF3 Packet header - packet type identifier
3 1 Byte 0x03 Packet header - sub packet type identifier
4 10 String   Name; The name of the character with which the player wants to join the game world