C1 F3 01 - CharacterCreationSuccessful (by server)
Is sent when
After the server successfully processed a character creation request.
Causes the following actions on the client side
The new character is shown in the character list
Structure
Index | Length | Data Type | Value | Description |
---|---|---|---|---|
0 | 1 | Byte | 0xC1 | Packet type |
1 | 1 | Byte | 42 | Packet header - length of the packet |
2 | 1 | Byte | 0xF3 | Packet header - packet type identifier |
3 | 1 | Byte | 0x01 | Packet header - sub packet type identifier |
4 | 1 | Boolean | true | Success |
5 | 10 | String | CharacterName | |
15 | 1 | Byte | CharacterSlot | |
16 | 2 | ShortLittleEndian | Level | |
18 « 3 | 1 | CharacterClassNumber | Class | |
19 | 1 | Byte | CharacterStatus | |
20 | Binary | PreviewData |
CharacterClassNumber Enum
Defines the values which are used for the character classes on client side.
Value | Name | Description |
---|---|---|
0 | DarkWizard | Value for the dark wizard character class. |
2 | SoulMaster | Value for the soul master character class. |
3 | GrandMaster | Value for the grand master character class. |
4 | DarkKnight | Value for the dark knight character class. |
6 | BladeKnight | Value for the blade knight character class. |
7 | BladeMaster | Value for the blade master character class. |
8 | FairyElf | Value for the fairy elf character class. |
10 | MuseElf | Value for the muse elf character class. |
11 | HighElf | Value for the high elf character class. |
12 | MagicGladiator | Value for the magic gladiator character class. |
13 | DuelMaster | Value for the duel master character class. |
16 | DarkLord | Value for the dark lord character class. |
17 | LordEmperor | Value for the lord emperor character class. |
20 | Summoner | Value for the summoner character class. |
22 | BloodySummoner | Value for the bloody summoner character class. |
23 | DimensionMaster | Value for the dimension master character class. |
24 | RageFighter | Value for the rage fighter character class. |
25 | FistMaster | Value for the fist master character class. |