OpenMU

This project aims to create an easy to use, extendable and customizable server for a MMORPG called "MU Online".

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C1 F1 06 - GameServerChannelRequest (by client)

Is sent when

Sent when the player confirms the game server channel message box.

Causes the following actions on the server side

The server answers with GameServerChannelResult (F1 06).

Structure

Index Length Data Type Value Description
0 1 Byte 0xC1 Packet type
1 1 Byte 5 Packet header - length of the packet
2 1 Byte 0xF1 Packet header - packet type identifier
3 1 Byte 0x06 Packet header - sub packet type identifier
4 1 Byte   Value