OpenMU

This project aims to create an easy to use, extendable and customizable server for a MMORPG called "MU Online".

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C1 F1 00 - GameServerEntered (by server)

Is sent when

After a game client has connected to the game.

Causes the following actions on the client side

It shows the login dialog.

Structure

Index Length Data Type Value Description
0 1 Byte 0xC1 Packet type
1 1 Byte 12 Packet header - length of the packet
2 1 Byte 0xF1 Packet header - packet type identifier
3 1 Byte 0x00 Packet header - sub packet type identifier
4 1 Boolean true Success
5 2 ShortBigEndian   PlayerId
7 5 String   VersionString
7 5 Binary   Version