C1 D4 - WalkRequest (by client)
Is sent when
A player wants to walk on the game map.
Causes the following actions on the server side
The player gets moved on the map, visible for other surrounding players.
Structure
Index | Length | Data Type | Value | Description |
---|---|---|---|---|
0 | 1 | Byte | 0xC1 | Packet type |
1 | 1 | Byte | Packet header - length of the packet | |
2 | 1 | Byte | 0xD4 | Packet header - packet type identifier |
3 | 1 | Byte | SourceX | |
4 | 1 | Byte | SourceY | |
5 | 4 bit | Byte | StepCount | |
5 | 4 bit | Byte | TargetRotation | |
6 | Binary | Directions; The directions of the walking path. The target is calculated by taking the source coordinates and applying the directions to it. |