OpenMU

This project aims to create an easy to use, extendable and customizable server for a MMORPG called "MU Online".

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C1 D4 - WalkRequest (by client)

Is sent when

A player wants to walk on the game map.

Causes the following actions on the server side

The player gets moved on the map, visible for other surrounding players.

Structure

Index Length Data Type Value Description
0 1 Byte 0xC1 Packet type
1 1 Byte   Packet header - length of the packet
2 1 Byte 0xD4 Packet header - packet type identifier
3 1 Byte   SourceX
4 1 Byte   SourceY
5 4 bit Byte   StepCount
5 4 bit Byte   TargetRotation
6   Binary   Directions; The directions of the walking path. The target is calculated by taking the source coordinates and applying the directions to it.