OpenMU

This project aims to create an easy to use, extendable and customizable server for a MMORPG called "MU Online".

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C1 D2 02 - CashShopOpenState (by client)

Is sent when

The player opens or closes the cash shop dialog.

Causes the following actions on the server side

In case of opening, the server returns if the cash shop is available. If the player is in the safezone, it’s not.

Structure

Index Length Data Type Value Description
0 1 Byte 0xC1 Packet type
1 1 Byte 5 Packet header - length of the packet
2 1 Byte 0xD2 Packet header - packet type identifier
3 1 Byte 0x02 Packet header - sub packet type identifier
4 1 Boolean   IsClosed