C1 D2 02 - CashShopOpenState (by client)
Is sent when
The player opens or closes the cash shop dialog.
Causes the following actions on the server side
In case of opening, the server returns if the cash shop is available. If the player is in the safezone, it’s not.
Structure
Index | Length | Data Type | Value | Description |
---|---|---|---|---|
0 | 1 | Byte | 0xC1 | Packet type |
1 | 1 | Byte | 5 | Packet header - length of the packet |
2 | 1 | Byte | 0xD2 | Packet header - packet type identifier |
3 | 1 | Byte | 0x02 | Packet header - sub packet type identifier |
4 | 1 | Boolean | IsClosed |