OpenMU

This project aims to create an easy to use, extendable and customizable server for a MMORPG called "MU Online".

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C1 D1 06 - KanturuMayaWideAreaAttack (by server)

Is sent when

The Maya body executes a wide-area attack during the Maya battle phase.

Causes the following actions on the client side

The client calls MayaSceneMayaAction(type) which plays one of two visual sequences on the Maya body model: storm (0) or stone-rain (1). This is a purely cosmetic packet — damage is handled server-side.

Structure

Index Length Data Type Value Description
0 1 Byte 0xC1 Packet type
1 1 Byte 7 Packet header - length of the packet
2 1 Byte 0xD1 Packet header - packet type identifier
3 1 Byte 0x06 Packet header - sub packet type identifier
4 1 Byte   ObjClassH; High byte of the Maya object class; ignored by the client.
5 1 Byte   ObjClassL; Low byte of the Maya object class; ignored by the client.
6 1 AttackType   Type

AttackType Enum

Visual type of the Maya wide-area attack.

Value Name Description
0 Storm Stone-storm effect (MODEL_STORM3 plus falling debris around the hero).
1 Rain Stone-rain effect (MODEL_MAYASTONE projectiles falling on the hero).