C1 C5 - LetterSendResponse (by server)
Is sent when
After the player requested to send a letter to another player.
Causes the following actions on the client side
Depending on the result, the letter send dialog closes or an error message appears.
Structure
Index | Length | Data Type | Value | Description |
---|---|---|---|---|
0 | 1 | Byte | 0xC1 | Packet type |
1 | 1 | Byte | 8 | Packet header - length of the packet |
2 | 1 | Byte | 0xC5 | Packet header - packet type identifier |
4 | 4 | IntegerLittleEndian | LetterId | |
3 | 1 | LetterSendRequestResult | Result |
LetterSendRequestResult Enum
Describes the result of a letter send request.
Value | Name | Description |
---|---|---|
0 | TryAgain | The letter wasn’t sent because there was an internal problem. The user should try again. |
1 | Success | The letter was sent. |
2 | MailboxFull | The mailbox of the recipient is full. |
3 | ReceiverNotExists | The receiver does not exist. |
4 | CantSendToYourself | A letter can’t be sent to yourself. |
7 | NotEnoughMoney | The sender doesn’t have enough money to send a letter. |