OpenMU

This project aims to create an easy to use, extendable and customizable server for a MMORPG called "MU Online".

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C1 C4 - FriendOnlineStateUpdate (by server)

Is sent when

After a friend has been added to the friend list.

Causes the following actions on the client side

The friend appears in the friend list.

Structure

Index Length Data Type Value Description
0 1 Byte 0xC1 Packet type
1 1 Byte 14 Packet header - length of the packet
2 1 Byte 0xC4 Packet header - packet type identifier
3 10 String   FriendName
13 1 Byte   ServerId; The server id on which the player currently is online. 0xFF means offline.