C1 C1 - FriendAddRequest (by client)
Is sent when
A player wants to add another players character into his friend list of the messenger.
Causes the following actions on the server side
A request is sent to the other player. If the player is currently offline, the request will be sent as soon as he is online again.
Structure
Index | Length | Data Type | Value | Description |
---|---|---|---|---|
0 | 1 | Byte | 0xC1 | Packet type |
1 | 1 | Byte | 13 | Packet header - length of the packet |
2 | 1 | Byte | 0xC1 | Packet header - packet type identifier |
3 | 10 | String | FriendName |