C1 BF 10 - DoppelgangerStateUpdate (by server)
Is sent when
The state of the doppelganger event changed.
Causes the following actions on the client side
When the event starts (state Playing), the client shows the doppelganger frame and a message box with the failure conditions.
Structure
| Index | Length | Data Type | Value | Description |
|---|---|---|---|---|
| 0 | 1 | Byte | 0xC1 | Packet type |
| 1 | 1 | Byte | 5 | Packet header - length of the packet |
| 2 | 1 | Byte | 0xBF | Packet header - packet type identifier |
| 3 | 1 | Byte | 0x10 | Packet header - sub packet type identifier |
| 4 | 1 | DoppelgangerState | State |
DoppelgangerState Enum
The state of the doppelganger event.
| Value | Name | Description |
|---|---|---|
| 0 | Waiting | The event is waiting for the party members to enter. |
| 1 | Ready | The entrance is closed and the event is about to start. |
| 2 | Playing | The event is running. |
| 3 | Ended | The event has ended. |