OpenMU

This project aims to create an easy to use, extendable and customizable server for a MMORPG called "MU Online".

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C1 BD 0C - CrywolfRegionMonsterAttack (by server)

Is sent when

A ballista of the crywolf event attacks an area.

Causes the following actions on the client side

The client shows an arrow which hits the target point. The direction of the arrow depends on the x coordinate of the ballista.

Structure

Index Length Data Type Value Description
0 1 Byte 0xC1 Packet type
1 1 Byte 10 Packet header - length of the packet
2 1 Byte 0xBD Packet header - packet type identifier
3 1 Byte 0x0C Packet header - sub packet type identifier
4 2 ShortBigEndian   MonsterNumber; The number of the monster. The client ignores it.
6 1 Byte   SourceX; The x coordinate of the ballista.
7 1 Byte   SourceY; The y coordinate of the ballista. The client ignores it.
8 1 Byte   TargetX; The x coordinate of the target point.
9 1 Byte   TargetY; The y coordinate of the target point.