C1 BD 04 - CrywolfLeftTime (by server)
Is sent when
Every 20 seconds during the battle.
Causes the following actions on the client side
The client shows the remaining minutes and counts down the seconds by itself. It expects this packet every 20 seconds: when the minute is the same as before, it assumes that 40 or 20 seconds of the minute are left.
Structure
| Index | Length | Data Type | Value | Description |
|---|---|---|---|---|
| 0 | 1 | Byte | 0xC1 | Packet type |
| 1 | 1 | Byte | 6 | Packet header - length of the packet |
| 2 | 1 | Byte | 0xBD | Packet header - packet type identifier |
| 3 | 1 | Byte | 0x04 | Packet header - sub packet type identifier |
| 4 | 1 | Byte | Hours; The remaining hours. The client doesn’t show them. | |
| 5 | 1 | Byte | Minutes; The remaining minutes. |