OpenMU

This project aims to create an easy to use, extendable and customizable server for a MMORPG called "MU Online".

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C1 BD 04 - CrywolfLeftTime (by server)

Is sent when

Every 20 seconds during the battle.

Causes the following actions on the client side

The client shows the remaining minutes and counts down the seconds by itself. It expects this packet every 20 seconds: when the minute is the same as before, it assumes that 40 or 20 seconds of the minute are left.

Structure

Index Length Data Type Value Description
0 1 Byte 0xC1 Packet type
1 1 Byte 6 Packet header - length of the packet
2 1 Byte 0xBD Packet header - packet type identifier
3 1 Byte 0x04 Packet header - sub packet type identifier
4 1 Byte   Hours; The remaining hours. The client doesn’t show them.
5 1 Byte   Minutes; The remaining minutes.