OpenMU

This project aims to create an easy to use, extendable and customizable server for a MMORPG called "MU Online".

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C1 B2 1D - CastleSiegeGuildCommand (by server)

Is sent when

An alliance master sends a command during the Castle Siege battle.

Causes the following actions on the client side

The client shows the command on the mini map.

Structure

Index Length Data Type Value Description
0 1 Byte 0xC1 Packet type
1 1 Byte 8 Packet header - length of the packet
2 1 Byte 0xB2 Packet header - packet type identifier
3 1 Byte 0x1D Packet header - sub packet type identifier
4 1 Byte   Team; Team number from 0 to 7.
5 1 Byte   PositionX
6 1 Byte   PositionY
7 1 CastleSiegeGuildCommandType   Command

CastleSiegeGuildCommandType Enum

Defines a command placed on the Castle Siege mini-map.

Value Name Description
0 Attack Orders the team to attack.
1 Defend Orders the team to defend.
2 Wait Orders the team to wait.