C1 B2 1D - CastleSiegeGuildCommand (by server)
Is sent when
An alliance master sends a command during the Castle Siege battle.
Causes the following actions on the client side
The client shows the command on the mini map.
Structure
| Index | Length | Data Type | Value | Description |
|---|---|---|---|---|
| 0 | 1 | Byte | 0xC1 | Packet type |
| 1 | 1 | Byte | 8 | Packet header - length of the packet |
| 2 | 1 | Byte | 0xB2 | Packet header - packet type identifier |
| 3 | 1 | Byte | 0x1D | Packet header - sub packet type identifier |
| 4 | 1 | Byte | Team; Team number from 0 to 7. | |
| 5 | 1 | Byte | PositionX | |
| 6 | 1 | Byte | PositionY | |
| 7 | 1 | CastleSiegeGuildCommandType | Command |
CastleSiegeGuildCommandType Enum
Defines a command placed on the Castle Siege mini-map.
| Value | Name | Description |
|---|---|---|
| 0 | Attack | Orders the team to attack. |
| 1 | Defend | Orders the team to defend. |
| 2 | Wait | Orders the team to wait. |