OpenMU

This project aims to create an easy to use, extendable and customizable server for a MMORPG called "MU Online".

View on GitHub

C1 B2 1D - CastleGuildCommand (by client)

Is sent when

The guild master sent a command to his guild during the castle siege event.

Causes the following actions on the server side

The command is shown on the mini map of the guild members.

Structure

Index Length Data Type Value Description
0 1 Byte 0xC1 Packet type
1 1 Byte 8 Packet header - length of the packet
2 1 Byte 0xB2 Packet header - packet type identifier
3 1 Byte 0x1D Packet header - sub packet type identifier
4 1 Byte   Team; Team Number 0 to 7.
5 1 Byte   PositionX
6 1 Byte   PositionY
7 1 Byte   Command; 0 = Attack, 1 = Defend, 2 = Wait