OpenMU

This project aims to create an easy to use, extendable and customizable server for a MMORPG called "MU Online".

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C1 B2 18 - CastleSiegeBattleProcess (by server)

Is sent when

A guild starts accessing the crown or successfully takes ownership of the castle.

Causes the following actions on the client side

The client announces the crown access or castle ownership change.

Structure

Index Length Data Type Value Description
0 1 Byte 0xC1 Packet type
1 1 Byte 13 Packet header - length of the packet
2 1 Byte 0xB2 Packet header - packet type identifier
3 1 Byte 0x18 Packet header - sub packet type identifier
4 1 CastleSiegeBattleProcessState   State
5 8 String   GuildName

CastleSiegeBattleProcessState Enum

Defines a public Castle Siege battle-process announcement.

Value Name Description
0 CrownRegistrationStarted A guild started registering the crown.
1 CrownRegistrationSucceeded A guild successfully registered the crown.