OpenMU

This project aims to create an easy to use, extendable and customizable server for a MMORPG called "MU Online".

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C1 B2 17 - CastleSiegeBattleStartEnd (by server)

Is sent when

The server notifies all players that the castle siege battle has started or ended.

Causes the following actions on the client side

The client updates the siege state accordingly.

Structure

Index Length Data Type Value Description
0 1 Byte 0xC1 Packet type
1 1 Byte 5 Packet header - length of the packet
2 1 Byte 0xB2 Packet header - packet type identifier
3 1 Byte 0x17 Packet header - sub packet type identifier
4 1 Boolean   IsStarted