OpenMU

This project aims to create an easy to use, extendable and customizable server for a MMORPG called "MU Online".

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C1 B2 16 - CastleSiegeCrownStateUpdate (by server)

Is sent when

The server updates the state of the castle crown during the siege.

Causes the following actions on the client side

The client updates the crown state display.

Structure

Index Length Data Type Value Description
0 1 Byte 0xC1 Packet type
1 1 Byte 5 Packet header - length of the packet
2 1 Byte 0xB2 Packet header - packet type identifier
3 1 Byte 0x16 Packet header - sub packet type identifier
4 1 CastleSiegeCrownState   State

CastleSiegeCrownState Enum

Defines the availability of the castle crown.

Value Name Description
0 Accessible The crown is accessible.
1 Protected The crown is protected.
2 RegistrationSucceeded A guild successfully registered the crown.