OpenMU

This project aims to create an easy to use, extendable and customizable server for a MMORPG called "MU Online".

View on GitHub

C1 B2 01 - CastleSiegeRegistrationResponse (by server)

Is sent when

After the player requested to register his guild for the next castle siege.

Causes the following actions on the client side

The client shows the result of the registration attempt.

Structure

Index Length Data Type Value Description
0 1 Byte 0xC1 Packet type
1 1 Byte 13 Packet header - length of the packet
2 1 Byte 0xB2 Packet header - packet type identifier
3 1 Byte 0x01 Packet header - sub packet type identifier
4 1 Byte   Result
5 8 String   GuildName