OpenMU

This project aims to create an easy to use, extendable and customizable server for a MMORPG called "MU Online".

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C1 AA 0C - DuelFinished (by server)

Is sent when

When the duel finished.

Causes the following actions on the client side

The client shows the winner and loser names.

Structure

Index Length Data Type Value Description
0 1 Byte 0xC1 Packet type
1 1 Byte 24 Packet header - length of the packet
2 1 Byte 0xAA Packet header - packet type identifier
3 1 Byte 0x0C Packet header - sub packet type identifier
4 10 String   Winner
14 10 String   Loser