OpenMU

This project aims to create an easy to use, extendable and customizable server for a MMORPG called "MU Online".

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C1 AA 06 - DuelStatus (by server)

Is sent when

When the client requested the list of the current duel rooms.

Causes the following actions on the client side

The client shows the list of duel rooms.

Structure

Index Length Data Type Value Description
0 1 Byte 0xC1 Packet type
1 1 Byte 92 Packet header - length of the packet
2 1 Byte 0xAA Packet header - packet type identifier
3 1 Byte 0x06 Packet header - sub packet type identifier
4 DuelRoomStatus.Length * Array of DuelRoomStatus   Rooms

DuelRoomStatus Structure

Structure for a duel room entry.

Length: 22 Bytes

Index Length Data Type Value Description
0 10 String   Player1Name
10 10 String   Player2Name
20 1 Boolean   DuelRunning
21 1 Boolean   DuelOpen