OpenMU

This project aims to create an easy to use, extendable and customizable server for a MMORPG called "MU Online".

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C1 AA 05 - DuelHealthUpdate (by server)

Is sent when

When the health/shield of the duel players has been changed.

Causes the following actions on the client side

The client updates the displayed health and shield bars.

Structure

Index Length Data Type Value Description
0 1 Byte 0xC1 Packet type
1 1 Byte 12 Packet header - length of the packet
2 1 Byte 0xAA Packet header - packet type identifier
3 1 Byte 0x05 Packet header - sub packet type identifier
4 2 ShortBigEndian   Player1Id
6 2 ShortBigEndian   Player2Id
8 1 Byte   Player1HealthPercentage
9 1 Byte   Player2HealthPercentage
10 1 Byte   Player1ShieldPercentage
11 1 Byte   Player2ShieldPercentage