OpenMU

This project aims to create an easy to use, extendable and customizable server for a MMORPG called "MU Online".

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C1 AA 03 - DuelEnd (by server)

Is sent when

After a duel ended.

Causes the following actions on the client side

The client updates its state.

Structure

Index Length Data Type Value Description
0 1 Byte 0xC1 Packet type
1 1 Byte 17 Packet header - length of the packet
2 1 Byte 0xAA Packet header - packet type identifier
3 1 Byte 0x03 Packet header - sub packet type identifier
4 1 Byte 0 Result
5 2 ShortBigEndian   OpponentId
7 10 String   OpponentName