OpenMU

This project aims to create an easy to use, extendable and customizable server for a MMORPG called "MU Online".

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C1 A1 - LegacyQuestStateDialog (by server)

Is sent when

When the player clicks on the quest npc.

Causes the following actions on the client side

The game client shows the next steps in the quest dialog.

Structure

Index Length Data Type Value Description
0 1 Byte 0xC1 Packet type
1 1 Byte 5 Packet header - length of the packet
2 1 Byte 0xA1 Packet header - packet type identifier
3 1 Byte   QuestIndex
4 1 Byte   State; This is the complete byte with the state of four quests within the same byte.